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Title: SITE UPDATE
Topic started: 06/30/03 09:13
Author: Bill Barnes
Total Replies: 2
Message:
Massivly redesigned weapons. Accounted for more than one weapons, thrown weapons, Every Man Skills (EMS), Damage and tohits for non proficient, etc. To that effect, I had to remove all the character weapons to redesign the db (Sorry guys, you'll have to re add them).

Added quant and notes fields for equipment.

Corrected a bunch of issues that are too numerous for me to remember.
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Replies:
06/30/03 14:16  - Bill Barnes

ALSO: Boneyard is now in place. When a character is removed, it goes here. From the boneyard, characters can be resurrected back into any campaign, or be permanently deleted.


07/01/03 08:50  - Bill Barnes

OK! All done with the DoE 1.0. This is the most recent and the last modifications I'll be making for a while aside from minor bug fixes.

ADDED MESSAGEBOARDS TO NEW CAMPAIGNS - Now whenever a new campaign is created, a corresponding messageboard specific to that campaign is created. To add one to an existing campaign, move all characters to the boneyard, delete the campaign, recreate it, then add the characters from the boneyard

MAGICAL SCRIPTS RESOLVER - Not sure what have of these are, or imply. Adam if you would be so kind as to provide a general description of each realm, I would appreciate it. Regardless, the resolver is in place.

LEVEL MINDER - Now when XP is added to a character (just click on XP on the character sheet) level, skill checks and attributes will be updated AND if the character goes up a level(s), the appropriate Releted Skills will be added as well, which finally makes the whole bloody thing useful to GM with.

That's about it really. I'm taking a break from development to do a little play by post and test things a bit. If you guys spot anything that needs fixing, please leave a post on this board. I'll get to it when I can. In the mean time, happy gaming!

P.S.-- Adam had the idea of creating Armories, campaign and grand, which would house player crap when a character dies, or allow the transfer of items between players and even campaigns. I think this is a great idea, and will get to it in a little while.



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