Loaded up the mods to resolve Weapon Specializations, Variable Experience, and the whole ball of wax that implies such as adding related skills and calculating stats accordingly.
NEXT: acquiring skills, weapons, equipment, armor and whatnots willy-nilly. Lastly, the ability to add experience to a character and have it generate new related skills, levels, attributes, whatever.
Hoping to nail all of these down sometime this week. When these are done, that will represent the core functionality for the character generator, and people can feel free to beta-test. There are a whole list of other quirky things that need to be added, however I will address those later.
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